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1. Sticky:Dev blog: Building your Citadel, one block at a time - in EVE Information Portal [original thread]
This may be an obvious question, but Citadels are replacing Outposts, not Starbases, correct?
- by Garrett Howe - at 2015.10.28 01:37:25
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2. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
One thing to remember about dread dps with the new guns is that, while 1-2k dps doesn't sound like much, dreads are significantly more mobile and tankier than battleships, so if they had more dps than battleships against subcapitals, why would you...
- by Garrett Howe - at 2015.10.25 19:12:24
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3. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Oskolda Eriker wrote: Garrett Howe wrote: That's what siege mode is for. If you want high subcap damage without siege, use a battleship. you can answer the question? 9xlarge cannond doing less than destroer dps. Yes, what's hard to unde...
- by Garrett Howe - at 2015.10.25 17:22:28
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4. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Oskolda Eriker wrote: Garrett Howe wrote: Oskolda Eriker wrote: Captain StringfellowHawk wrote: EVEN if you WEBBED and PAINTED a SUBCAP with the XL GUNS.. They wont do anything to a subcap. ONLY the high angle guns will. It's been cle...
- by Garrett Howe - at 2015.10.25 17:10:27
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5. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Oskolda Eriker wrote: Captain StringfellowHawk wrote: EVEN if you WEBBED and PAINTED a SUBCAP with the XL GUNS.. They wont do anything to a subcap. ONLY the high angle guns will. It's been clearly stated at Vegas and on the Blog. And in the...
- by Garrett Howe - at 2015.10.25 17:08:07
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6. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
CCP, could you rebalance subcapital logistics ships in the same way as FAX machines? Removing the ability of repping logi to receive remote reps or cap would do a lot to encourage fights at the subcapital level as well.
- by Garrett Howe - at 2015.10.25 17:06:45
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7. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
The Mach wrote: CCP Masterplan wrote: Rek Seven wrote: "New rapid firing anti-sub-capital weapon batteries are specifically designed to fire at sub-capitals. However their damage will be considerably lower than current XL weapon systems (...
- by Garrett Howe - at 2015.10.25 16:48:57
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8. Sticky:Dev blog: EVE Online Roadmap Update (Winter 2015-Spring 2016) - in EVE Information Portal [original thread]
So falloff for neuts, but not nos? Falloff for nos could really go a long ways to making the Cruor a very viable faction frigate, at least solo.
- by Garrett Howe - at 2015.10.03 21:43:01
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9. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Just in time for player-made stargates to allow instantaneous travel over much larger distances with no timer afterwards (somewhat like titans currently are) albeit they won't be mobile.
- by Garrett Howe - at 2014.10.02 00:28:00
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